
- #Borderlands the pre sequel picking up the pieces update
- #Borderlands the pre sequel picking up the pieces Patch
- #Borderlands the pre sequel picking up the pieces software
- #Borderlands the pre sequel picking up the pieces license
Players can now sort their inventory by value and vending machine inventory by price. When a user switches weapons just before using a travel station, their holstered weapon will no longer appear to have a plain white texture if viewed from third-person. Bloody Harvest Halloween candy item card text will now display correctly when colorblind mode is active. Players will no longer see placeholder graphics when joining into a 3 or 4 player game on certain maps. Players at OP level 4 or above should now find it easier to find a game via matchmaking. Fixed an exploit to duplicate SHiFT rewards while playing in split-screen. #Borderlands the pre sequel picking up the pieces license
Updated the presentation of the SHiFT EULA (End User License Agreement). The game will no longer become indefinitely paused if the status menu is opened when the HUD is not displayed. Tweaks to improve performance while navigating menu screens. Badass stats will no longer display multiples of the same choice when selecting a Badass Rank stat bonus. Players now have the option to choose a “Camera-Based” driving control setting. The color red will now appear appropriately for players using the “Protanopia” color-blind mode. Weapon abilities will no longer be retained when using the inventory to swap weapons during the weapon-swap animation. Kill Skills will now properly receive bonuses modified by external sources (i.e. Jack’s protective probe will now take damage from Maya’s Phaselock ability. French, Italian, German, and Spanish language versions of the game will now properly display Critical Hit FX. Player locations will now display correctly after being revived. Future drops of the Aquamarine sniper will be correct. #Borderlands the pre sequel picking up the pieces update
Players with this weapon in their inventory at the time of the update will have an SMG in its place. It was previously incorrectly categorized as an SMG.
The Aquamarine sniper rifle has been updated with the proper stats. Gun-based splash damage will now scale correctly. Chests that are dug up by varkids in the Wam Bam Island mission “Fun, Sun, and Guns” will now appear for all co-op players when unopened. Missions that can be failed and re-attempted will now show the correct level when the player re-accepts the mission. The wedding party should now always appear at the appropriate time during the mission “A Match Made in Pandora”. The mission “Cleaning Up the Berg” will now adjust to the current OP level instead of always being level 72. Players will no longer encounter a progression blocker in the mission “A Match Made on Pandora” at the objective “Talk to Moxxi” in the Wedding Day Massacre DLC. DLC offers from Steam have been added to the in-game DLC menu. The Fastball grenade has been added to Boll’s loot pool. Various balance refinements and tweaks, with special attention given to Maya to make her more in-line with the other characters.
Fixed connection issues with SHIFT in 10.11.
#Borderlands the pre sequel picking up the pieces Patch
Below you will find a full list of patch notes for Borderlands 2 and Borderlands: The Pre-Sequel. I finished both of these Borderlands games and I enjoyed my time spent with each one, but those of you who never got a chance to try them out should definitely go ahead and play them now. It definitely looks like the developers have been hard at work to perfect both of these titles, and that’s always commendable as other companies just prefer to leave things as they are and focus on creating new games instead. Some of the most important changes include the re-implementation of SHiFT connectivity for Steam users on OS X El Capitan, as well as permanent hot-fixes for a generous number of quests. A little birdie told us that the two titles have received two massive patches, which include various balances, tweaks and fixes that are meant to ensure very smooth and glitch-free gaming experiences. Even though both of these games came out quite some time ago (2012 for Borderlands for The Pre-Sequel), the games are still receiving plenty of attention from both players and developers.
#Borderlands the pre sequel picking up the pieces software
Developed by Gearbox Software and published by 2K games, Borderlands 2 and Borderlands: The Pre-Sequel are some of the most enjoyable first-person-shooter RPG’s ever created.